Tile necklace

December 28th, 2011 . 4 comments

I made another piece of jewelry for Kat‘s birthday last week – I thought I’d experiment with making a necklace rather than a ring like last time. It’s 3D printed and cast in sterling silver, and sits in three parts. Originally the idea was to have the arrangement customisable so they could be re-positioned along the chain, but in the end only a few combinations hang well in practice. Doing it this way, as opposed to a pendant, is much more complicated than I imagined and will require a bit more experimentation and prototyping if I attempt it again in the future.

The design is inspired by an islamic tile pattern that we saw recently while travelling in Turkey. I modelled it in Houdini by first procedurally re-creating the tiling pattern, then randomly breaking it up and distorting the pieces with some final detailing and bevelling. The final form was chosen by spending a while experimenting with different random seeds and noise offsets to find something that worked aesthetically. I then brought it into Blender for final tweaks, cleaned up the geometry to be watertight, added sprues for ease of casting, and exported the STL file for the print service.

Twitter: 2011-12-25

December 25th, 2011 . 0 comments

Update and reel 2011

December 22nd, 2011 . 4 comments

It’s been a while since I posted anything here – the last few months for me involved being locked away at work and subsequently getting away for a well deserved holiday afterwards. Since February this year I was working as a VFX TD on Happy Feet Two at Dr. D Studios in Sydney, specialising in volumetrics. Production was very tough, but I’m lucky to have worked alongside some amazing artists and technicians, and great friends.

I’ve re-cut my demo reel including a few of the Happy Feet Two shots I worked on, below, and will be available for work again between January and April 2012.

Breakdown and HD version on vimeo

Twitter: 2011-12-18

December 18th, 2011 . 1 comment

  • Just walked past design for new st barnabas on broadway. looks dangerously similar to tadao ando's church of light… http://t.co/rbUeole9 #
  • Just got access via FTP to some of my un-comped happy feet 2 demo reel material. Very decent of Dr. D/WB to let us have it so soon! #
  • Surprisingly impressed by the Loop Tools addon in blender 2.61 – quite nice for doing geo cleanups #
  • Searching for a visually interesting needle in a random, procedural haystack #
  • New release of Blender today http://t.co/hVEasiFg – nice to see a couple of my old patches (ocean sim, camera sensor size) are finally in! #
  • Waiting for dorkbot Sydney to start @ performance space- lots of people! #

Twitter: 2011-12-11

December 11th, 2011 . 0 comments

  • A Happy Feet 2 review, from the mind of a crazy person: http://t.co/H80qZnvH #
  • Damn, vanbar is sold out. Where can I get a c41 dev kit in Sydney to get stuck into the 16 rolls I shot in Turkey..? #

Twitter: 2011-12-04

December 4th, 2011 . 0 comments

  • jetlag, my old nemesis, we meet again. #
  • Istanbul-Hasankeyf-Mardin-Urfa-Antep-Goereme-Selcuk-Bursa-Istanbul time to go home :( #

Twitter: 2011-11-27

November 27th, 2011 . 0 comments

  • We met a guy running the project restoring a beautiful & important 13th C mosque this afternoon. Gave us a forbidden behind the scenes tour! #
  • What better way to try an oldschool cutthroat razor shave than by a turkish barber in a dingy shop down an old arcade in bursa #
  • Cappadocia by scooter http://t.co/3G9ji4uh #

Twitter: 2011-11-20

November 20th, 2011 . 0 comments

  • Pushed a car up a precarious icy road today to rescue it on mount nemrut. Our driver didn't even give me a discount #

Twitter: 2011-11-13

November 13th, 2011 . 0 comments

Twitter: 2011-11-06

November 6th, 2011 . 0 comments

  • Interesting idea: http://t.co/icN4eOkJ #
  • New Maxwell render hair and particle features sound great, but so little info/images on their site! Anyone know where to find more? #

Twitter: 2011-10-30

October 30th, 2011 . 0 comments

  • That was an exhausting, stimulating, unforgettable 8 months. Thanks to everyone who made it possible and see you next time around #
  • Last day on Happy Feet 2 today. Really looking forward to some time off to rest, but already nostalgic about all the great friends I'll miss #
  • Reposting vid from friend & modeller @Tristan3d : Why Blender stopped being cool after 2.49 http://t.co/udZz4UmR … @nicholasbishop ? :) #
  • Way to go @packtpub, not only do you spam me but now also spamming Houdini linkedin group with ad for beginners book on poser-like 3d app. #
  • the early bird catches the render farm #
  • carriageworks http://t.co/A4jNGbfJ #

carriageworks

October 25th, 2011 . 0 comments

Twitter: 2011-10-23

October 23rd, 2011 . 0 comments

  • Soderbergh did a great job with contagion. intelligent, measured, yet gripping and very plausible. definitely not a cliched 'disaster film' #
  • puddle http://t.co/U9sgbLg7 #

Twitter: 2011-10-16

October 16th, 2011 . 0 comments

  • Two weeks till I get my life back #

Twitter: 2011-10-09

October 9th, 2011 . 1 comment

  • DNA Research releases 3Delight v10 – funny to see the plug from Dr. D in the release notes #
  • I'd hoped Jobs' legacy would have been to inspire entire tech industry to recognise necessity of quality design. Still a long way to go… #
  • Larry Gritz posts impressive milestone on openshadinglanguage mailing list – all SPI shaders in current prod now OSL http://t.co/1E1by7Pk #
  • (pentax 67II first scans) right http://t.co/HoVfazgL #
  • Interesting for Houdini volumes? @sidefx RT @_osa_ An Illustrative Visualization Framework for 3D Vector Fields: (pdf) http://t.co/uSvD8Atd in reply to _osa_ #
  • so who on that panel *hasn't* interviewed gaddafi? #qanda #

Twitter: 2011-10-02

October 2nd, 2011 . 0 comments

  • Bought REAMDE today, looking forward to reading it when I get some time at the end of this month… #

Where am I?

You are currently viewing the archives for 2011 at Matt Ebb.