Made a simple little script last night for testing voxel data loading – it creates vertices of a mesh based on voxel data, if the voxel’s value is above a threshold. The file’s here if you’re interested. The datasets this works with are available here.
I’m working on adding support for these, and also image sequences ( 3D voxel resolution = image X * image Y * number of frames), in Blender’s voxeldata texture, which should be interesting for people wanting to load up medical data. A preview animation is on vimeo.
Hello, Matt,
Have been anxiously awaiting your newest post, and it was only a few hours ago!
Can’t wait to try this! Thanks for all your work for the blender community!
All the Best.
Craig Luce
ATL
After trying to follow this awhile back, any further hints for loading an image stack for voxeldata rendering in blender?
Thanks!
Hi Craig, the code for it isn’t in svn yet, hopefully this weekend it’ll be all done 🙂
cheers
I’m interested but… I don’t know what’s going on, plus I can’t d/load the data set. I’m using a similar tool in imagej, it would be nice to move it to blender…i think.
mbs