Car Paint

March 16th, 2005 . 9 comments

Update 2006.07.04: This faking method has now been made redundant with the material node system in Blender 2.42. Check out my new node-based method, with image, movie, description and .blend file.

Here’s a video tutorial about creating a car paint shader in Blender, in time for the Blender community F1 challenge. I tried to give a thorough explanation of the theory behind it, rather than just posting the .blend file on it’s own.

mpeg4 iconA Car paint (12MB MPEG4) A / A

.blend iconA Featured .blend file

Car paint shader example image

Live on Camera

August 22nd, 2004 . 6 comments

I bought a copy of the wonderful Snapz Pro X the other day, and wanted to put it through its paces with something practical. I’d been asked about the new inbuilt Glow effect in Blender 2.34 on the elysiun.com forums, so I decided to try my hand at making a couple of tutorial videos.

They’re in QuickTime MPEG4 format, but Linux people should be able to view them with mplayer or videolan too. Feedback would be appreciated, since it’s a first time for me!

mpeg4 iconA Glow Effect 1: Basics using the glow effect (5MB)

mpeg4 iconA Glow Effect 2: Isolating individual objects (7MB)

Where Am I?

You are currently browsing the Uncategorized category at Matt Ebb.