Processing

March 7th, 2005 . 5 comments

A couple of days ago I downloaded Processing, after discovering it a little while before. It’s “a programming language and environment built for the electronic arts and visual design communities”. Today, I made my first ‘sketch’, and I anticipate doing a lot more experimenting with this – it’s great.

§ 5 Responses to Processing"

  • Jiri says:

    Don’t waste your time with tricky java apps ;-). Blender needs your skills 😉

    Jiri

  • Matt says:

    Aw, but it’s fun! And gives me something to do on the bus! 😛 It’s not actually Java – it’s just that it gets ‘compiled’ into a Java applet so it’s cross platform, easy to use on the web, etc.

    Anyway, I know you were just joking, but it’s a nice safe environment for me to learn things which I can perhaps apply later in Blender. For example, in this project I learnt about transformation matrix stacks. 🙂

    Oh, and look: there’s even someone experimenting with metaballs in Processing 😉 http://processing.v3ga.net/

  • Jiri says:

    Hi,
    yes, I downaload processing and I was playing with this stuff little bit too ;-). I have to say, that it is really cool and easy to use.

  • david says:

    Hi matt, I kinda got the idea you like different kinds of art and the processing techniques to achieve sometimes different and abstract results.

    I found this open source, NetPBM raster image toolkit or NETPBM Utilities, here’s some links to precompiled distroa[euro]A,A’s even for Mac-OSX :
    http://netpbm.sourceforge.net/
    and the project home page
    http://sourceforge.net/projects/netpbm/

    Iam particularly interested in pnmctrfilt which is one out of the 220-odd apps the come in the kit, it simulates the effect of an optical center filter on a wide angle lens, allowing the elimination of vignetting in images taken without a center filter.
    http://www.fourmilab.ch/netpbm/pnmctrfilt/

    Checkout the kit, I have no idea about programming, and I know your busy with other projects, but you may know someone who may be able to embed some off these apps or even compile them as plugina[euro]A,A’s to use with the blendera[euro]A,A’s sequence editor.

    david

  • Matt says:

    Hey David,

    Thanks for the link! Yeah, this is something I’m starting to explore more and more, as I get more familiar with creating things in code. I’m quite interested in the convergence of art/design and code – I guess I consider it to be another interesting tool in the toolbox that has nowhere reached its full potential, I suppose since until rather recently, it’s mostly been the domain of people who are great with technology but have little education or skill in visual media (of course not to say that I’m so talented blah blah blah, but I believe with some practise and experience, that I can bring some interesting ideas to the table).

    The thing I like about Processing is that it seems to be made by visual people, for visual people. It’s simple, you download it, run the Processing app, there is a code editor and a Play button that launches your ‘digital sketch’. No need to muck around with compilers, libraries, all the stuff I don’t care about. One of the creators of Processing, Ben Fry, studied at the MIT media lab under John Maeda, so if that’s not impressive credentials I don’t know what is

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