UI Controls Demo

November 16th, 2004 . 7 comments

One last quick post before I head off to the airport 🙂 At the Blender Conference, a few people saw and were quite positive about the experiments I have been doing with updating Blender’s UI controls, which was nice. The work we’ve been trying to do with the buttons windows is proving to take much longer than estimated, and of course is not in the 2.35 release. I thought it might be a good idea to post a little demo video of how it’s actually working in code, so people who weren’t at the conference can at least see what I’ve been up to on the controls themselves.

The motivation to post this now is that last night I made a little change to the sliders too, after speaking with Wybren ‘WAVK’ van Keulen at the conference – you can now immediately set the position of a slider with one click, just by clicking at the position you want along the line. Dragging on the slider does the same as usual.

new UI controls demo video (MPEG4 video)

A little demo (MPEG4 video, ~1MB)

§ 7 Responses to UI Controls Demo"

  • RCAS says:

    Hey.

    I saw this at the Conference.

    It would be great to have the new face, vertex and face selection buttons in the 3D window instead of the Buttons windows. It would look really amazing if they were available in the 3D window like the floating buttons that we see in Silo.

    Do you think it is possible to do it with Blender ?

  • Matt says:

    I’m not sure what you mean. You mean putting them as floating buttons inside the 3D View instead of the 3D View header?

  • RCAS says:

    Matt wrote : You mean putting them as floating buttons inside the 3D View instead of the 3D View header?

    Yes, I mentioned wrong when I said the Buttons Window 🙂 .

  • Matt says:

    Hrm, I have an idea for this, but it’s more about the toolbox. I’ll keep it in mind 🙂

  • Robert Yodlowski says:

    The new version controls look good but PLEASE improve color picking! Three things especially:
    1. Make ALL colors pickable by either HSV as well as RGB
    2. Why waste panel space with full time color sliders? Just put in a color swatch which when clicked pops up a color picker window.
    3. Make colors copyable between swatches so matching colors between different functions or objects is easier.

  • Matt says:

    Hi Robert, Try downloading a testing build of tuhopuu from the foums at http://www.blender.org. These changes have already been made 🙂 Copying and pasting is done by Ctrl C/Ctrl V (Command key on Macs) when the mouse is over the colour swatch, or by right-clicking.

    Screenshot: http://mke3.net/blender/interface/controls/colourpicker.png

  • gaalgergely says:

    thats soo sweet! why isnt this in blender already? 🙁

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