Everyone else releases software at siggraph, so why not join in the fun. In ever-diminishing free time, I’ve made some small updates to 3Delight/blender.
There’s a few bug fixes since the last version (thanks Janne Heikkinen for reporting) and using some new features in Blender 2.58’s python API (thanks Campbell Barton), it’s now been possible to improve the shader UI significantly, removing the necessity to click ‘Initialise Shader Parameters’ each time, and now dynamically presenting all shaders in your shader path in a list to select from. Scanning the shaders is done in a background thread and cached – it’s only regenerated when a folder in the shader path is modified, and no more frequently than every 2 seconds.
Download the new addon here: render_3delight_0.6.2.zip