It’s been a while, but the 3Delight/blender exporter has been getting progressively more out of date, with changes in Blender’s python API leaving version 0.7.0 broken in current releases. Blender 2.63 will also include the new bmesh system, which is incompatible with old versions. I’ve updated the addon to fix these issues, and add a few more little things. This version now requires Blender 2.63 – until it’s released, you can use a pre-release version. As always, I’ve tried to test it on the main OSes, but if you find any issues, please let me know.
Update: There was a last minute Blender python API change which renders v0.7.5 incompatible with the Blender 2.63 release. The addon has been fixed and updated to v0.7.6.
Download the addon here: render_3delight_0.7.6.zip
- Enabled editable output paths, including RIB file export, shadow maps, and point clouds. These path properties support using environment variables, or other blender data variables that are built in to the exporter. Environment variables can be read from outside blender, or default environment variables can be edited from within the Environment Variables panel in Render Properties.
More info at: http://mattebb.com/3delightblender/documentation/
- Added option to either both export RIB and render interactively, or just export the RIB (better for render farms)
- Added choose of Display Drivers – currently accepted are ‘auto’ (integrated in blender image editor), idisplay, and tiff.
- Added access to Hider settings. Using idisplay with the raytrace hider allows progressive rendering.