Today I committed some new additions to the blender sim_physics branch, making it easier to load up different types of voxel data sets for volume rendering within Blender. The most significant addition is a new ‘Image Sequence’ file format choice in the voxel data texture, which makes it easy to load up image slice sequences as the Z axis of a 3d voxel grid.
There are some other new features and optimisations mentioned in the commit log too. I really hope this helps people involved in medical visualisation/research, if only by providing them a free method for making animations with case data. If you are in the field, I’d love to hear from you.
Some test renders:
Nice work in this update. The Vimeo’s look great too. (IMO)The entire Blender community and beyond is fortunate to have your talents invested in the development of Blender.
Awesome work!
I wonder how they make those voxel files…
This is crazy!
Great, you’re doing an awesome job man!
Matt, this is gonna prove very useful….. we are (all as mentioned by blenderificus above), indeed fortunate to have you on our side (!)
*I am especially impressed, as I work with medical data every day, and am happy to incorporate more blender into the workflow.
— While I am/was an early medical adoptee of blender, much of my work is still rather traditional, and this direction makes worlds open.
Will watch your posts for further gems!
Craig Luce
Excellent work! I have been looking forward to this feature, It should make my 3D microscopy visualization so much nicer!
could you please contact me by email? I am working with fMRI data and I need exactly this features. But I only use Linux and Windows. Can you please help me?
I use MacOSX AND also use Linux, and hope this will translate into blender 2.5!
wow! this is awesome. this could open up a whole new market for blender!
great stuff!!