Today I committed some new additions to the blender sim_physics branch, making it easier to load up different types of voxel data sets for volume rendering within Blender. The most significant addition is a new ‘Image Sequence’ file format choice in the voxel data texture, which makes it easy to load up image slice sequences as the Z axis of a 3d voxel grid.
There are some other new features and optimisations mentioned in the commit log too. I really hope this helps people involved in medical visualisation/research, if only by providing them a free method for making animations with case data. If you are in the field, I’d love to hear from you.
Some test renders: